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You place new houses and buildings and fortifications using a menu system similar to what we devised for the Adventure Maker mode. You can grow your village into a town, then a city, and eventually a huge empire. As you do so, you make the land safer for your village and you can then expand it. You create a character and choose a backstory and attributes, go out and do quests, fight monsters, level up and earn loot. You play as the heroic leader of a small village that is surrounded by dangerous monsters. So now we're implementing that city-building aspect into the RPG gameplay. However we realised that the actual process of creating a village by placing buildings in the Adventure Maker mode was so much fun that it could be a game in itself!
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Previously "Adventure Player" mode was going to be the RPG gameplay, while all the creative/building stuff was in "Adventure Maker" mode, where you would build your own RPG adventures.
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We've actually been making some exciting changes to the game's direction.
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